Chris Petit

About Me

I’m Chris Petit, a student in the ‘BTS Game Programming and Game Design’. Currently 20 years old and, unsurprisingly,  a Gamer.

Hobbies include: Gaming, Creative Writing and Reading, DnD, Language study and Acting

Gaming
I personally play almost every genre of games, going from and to depending on what catches my fancy at the moment. As for favourites, it would probably be strategy and bullet-hell games. In both I love how involved you can get. Specific games I can list are the Total War franchise and the Touhou series, respectively.

Creative Writing and Reading
While no work of mine is published in any way as of yet, I have written a lot. I started many a story with varying concepts just mostly as a way for myself to explore a possibly interesting world. This enjoyment includes reading of the worlds others have created and deemed appropriate to share with others.
Experience in this subject is invaluable for script writing, a massive part of game creation.
I am currently working on ‘Lucifer Grimsbane’, a compilation of short exchanges between one Lord Grimsbane and his maid En with the purpose of character exploration.
You can read some of it here.

DnD
This technically combines all other hobbies into one. Well, languages only marginally, but you know. I have been both a DM and a Player, I have both created worlds and managed a group’s journey through it and experienced a journey through the guiding hands of a DM.
Being a DM means being responsible for the group. The duties of the DM include scheduling, organizing and handling the group, all of which are abilities that can be directly translated into a professional environment.

Language study
A passion I discovered after getting more into writing and learning of some of the intricacies of the English language.
Currently I am learning Japanese, focusing my efforts first into remembering the 2000 and then some Kanji, their meanings and readings as doing this first will ease further learning of the language.
Once I reach a conversational level in Japanese, where I can learn mostly through conversation, I plan on starting Korean, which will obviously start with the Hangul, the Korean alphabet.

Acting
Fully discovered through writing and DnD, I enjoy putting myself in the shoes of fictional characters and exploring their mannerisms, their figures of speech and their reactions to specific events.
I have no professional experience, but I have developed an innate sense for what fits through a lot of reading and writing. Doing this also helps me practice accents and voices, allowing me some insights into the voice acting skillset.

Game Design

My focus is primarily on the development and design part of games. Not to confuse design with the artistic part. I have minor experience with 3D modelling using Maya, but that is about the end of my artistic talent. Basically: I can fix small mistakes in a model myself if they were to happen and create simple objects, no more complicated in nature than a PS2.

A lot of my current theorizing relates to Bullethell games, patterns and how to implement them both in a 2D and 3D environment. I have specifically analyzed and written some paragraphs about the design and some specific amazing points about the Bullethell series that inspired me to start this: Touhou. They’re not written terribly professionally or in a serious tone, but they did give me a platform to think more clearly about these design points and what can make games great.
Read them here

My Work process

Best described as sporadically light-speed, I work consistently on something until I get a bout of inspiration from which either a new idea is born, which is shelved for a period or from which I begin reworking my current idea.

Writing a lot brings with it immense experience with iterative processes. I am very familiar with killing my darlings as well as reworking everything because of a single thing I figured or found didn’t fit.

I can certainly work in a team and lead one. I am a person that works best with people they get along with even privately and as such approach and interact with team members in a way to propagate a good relationship, involving mediating and conducting all discussions in a professional manner to prevent personal conflict.

Other than that, my innate and almost instinctual understanding of programming lends itself very well to working on my own. I can explain my thought processes in ways that others can understand, but it is usually faster for me to do it myself when I have an idea. This also leads to a trial-and-error approach, making me familiar with failure.

 

Contact information

chris.petit@btsgp.lu